Picking up Noxious Blast at Level 2 will compliment the damage from Twin Fang during an extended trade. It's worth noting that Twin Fang has a significantly faster animation allowing you to get in and out without standing still for too long. Taking Twin Fang at Level 1 is great for securing minions in a tough matchup that you may not have the time to auto-attack. Paired with Noxious Blast and DoT from Liandry's Anguish, Ignite helps to compliment this damage.ĮXHAUST: Very rarely will I take this Summoner, unless I'm against an AD assassin and an AD Jungler, or my Bot Lane didn't take Exhaust for some reason - Qiyana, Zed, Yone and Yasuo are viable options for Exhaust but otherwise I would opt for one of the others mentioned above. It's incredibly strong and makes solo kills more likely during the early laning phase once you have stacked Conqueror. IGNITE: I use Ignite in matchups I feel confident I can get an early kill, otherwise I'll opt for Barrier or Teleport. TELEPORT: In higher elo matches Teleport will prove to be more useful as you're playing more objectively - into matchups where you're being outranged or you feel as though the laning phase will be slow / focused on farm, this is a great option to influence sidelanes and snowball your teammates. In some cases, Cleanse for laning phase only isn't worthwhile, so I would only recommend taking this if the enemy team has more than one form of hard CC. It enables you to make riskier plays and test limits further.ĬLEANSE: This is a situational summoner spell to take, dependent on who you're playing against and who the Jungler is. Flash enables Cassiopeia to have insane outplay potential and so you should always take this summoner.īARRIER: As mentioned before, Barrier synergises really well with Last Stand and allows Cassiopeia to stay in a fight for longer. Using Flash + Petrifying Gaze can make the difference between winning a game or not, or closing the gap between yourself and a Xerath or Vel'Koz trying to channel their ultimate in lane. FLASH: This is your core summoner spell and should never change.
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